Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

2 years ago by dungeonmaster

Here it is. It works out of the box. Kudos to the guy who shared this.

https://github.com/goldfire/CanvasInput

Tips:
Call it's render() method on each draw.
Change this line, if you want to hide the default cursor when mouse moves aways from the input box

self._canvas.style.cursor = 'default';

2 years ago by Joncom

Very cool. I can see this coming in handy.
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