Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by hiive

I mentioned this in the other forum area, but I thought I'd mention it here too.

I got a WebGL plugin for ImpactJS working. See here for details: http://blog.hiive.com/2011/07/accelerating-impactjs-with-webgl.html

1 decade ago by fugufish

@hiive - was Creatures and Castles for iOS made with Impact as well?

1 decade ago by hiive

@fugufish - no, it was actually developed using monotouch.

9 years ago by Jekel

bug =( please help
TypeError: ig.system.getDrawPos is not a function
this._rscreen.x = ig.system.getDrawPos(this.screen.x)/ig.system.scale;
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