Made for the Clay.io's "Got Game?" contest, the original version was created under 48h during 1GAMCRUNCH.

RocketPaddle is a breakout-type game with a twist - you can also move the paddle vertically (with LMB) and use it to break the blocks faster. However, leaving the "ground" also makes it harder to deflect the ball.

As of the newest version (v1.3) I've implemented achievements and leaderboards - to get a good score you have to focus on destroying as many blocks as possible with the paddle, since it gives you more points (5p per block destroyed by ball, 10p per block destroyed by paddle).

Any suggestions, bugs or other stuff are welcome, either in the comments below or on my Twitter (@Spierek).