Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

9 years ago by dungeonmaster

This might be a really silly question but does ejecta support iPhone6 resolution?

Or what I mean is, maybe, does ejecta support @3x texture resolutions ?

9 years ago by Joncom

Hmm. I'm not sure. But does it matter?
I mean, don't you just render the game at "1x" and use CSS to scale up?
You shouldn't need scaled-up duplicate resources...

9 years ago by dungeonmaster

Uh, I didn't understand.
Anyway looking back, the question is not clear anyway.

I'll try to make some screen shots to better ask the question.

9 years ago by AndrewMast

@dungeonmaster

I have no background in iOS, but would this plugin I made work?

-Andrew
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