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6 years ago by dennisdc

I have recently tried to include the WebGL plugin in Impact and it works great in most cases.

Now I have stumbled upon some of the functions not implemented in the plugin. I needed the gradient functions from Canvas2D which are not implemented in the WebGL plugin.

I tried to insert some of the particle system available in Javascript, but they all use the gradient functions :(

It seems like there has been some time since the last update of the plugin. Is there anyway that these features will be implemented at some points or are they a lost cause ?

6 years ago by Graphikos

The plugin uses the WebGL-2D library which hasn't been updated in over a year... so not likely.
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