Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by DAG

Hi,
It would be awesome if ejecta had Bluetooth-Feature.
Works with build-in bluetooth of iOS devices.
Not peer to peer to another phone. But connect to another bluetooth device like speakers or self-created-hardware.
Just connect and send / receive data.

What you think, dominic?

10 years ago by Joncom

And why not other iPhones?

10 years ago by DAG

Other iPhone too. But for my case its more important to connect to a homemade hardware. :)
I found a Bluetooth Javascript Plugin for PhoneGap etc. But it looks as you need a 3rd party bluetooth device. I want to use the build-in iPhone Bluetooth Device.
With the iPhone 5s you can connect to a 3rd party Bluetooth soundsystem to play the music. ... Iam sure its possible to use the build-in BT device from the iPhone.
with ejecta (xcode). But Iam a noob with xcode obj-c. Just need a native interface (API) to the bluetooth using javascript and contruct 2 (for example).

10 years ago by stillen

Don't you connect your BT device to the phone, not the app? I have bluetooth speakers, my car, and computer at work all connected. If I play music in Pandora, turn on the GPS or watch a movie on YouTube, the sound comes out of the connected device with never touching the app.

10 years ago by Joncom

Yes stillen, but you still need a way for your game/app to communicate with whatever device is connected.

10 years ago by stillen

Interesting.

That could be a cool project to try to find out how to make work. Is there any scope to what you would do with the BT connection?

10 years ago by Joncom

If you could manage Bluetooth from Ejecta, perhaps it would be possible to do something like tether a PS3 controller to your iOS device? And use the controller to play the Impact game?
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