Impact

199 Posts, registered 5 years ago

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Recent Posts

6 months ago in Don't Worry, I'm the Monster:

Hey, seems very smooth. Just voted on Steam. By the way, have you made the a…

6 months ago in Graina:

I have updated the game, made various bug-fixes, speed improvements, etc.. H…

7 months ago in ALONE Our first Game!:

site is down

7 months ago in Bug? Debug Module Clocks Not Accurate?:

I have the same observation although didn't dive deep much like you. Any extend…

8 months ago in Using impact in existing es6 modules environment (import ...):

Well, thanks for the update neverthless :)

11 months ago in Touching / Collission Problem.:

I think the problem is in the negative size settings: this.size.y = -25; ..…

11 months ago in A text input box for Canvas:

Here it is. It works out of the box. Kudos to the guy who shared this. https…

1 year ago in Any update on 2.0?:

For the tile maps in my game Graina, I use 4 x 4px tiles and render them to an …

2 years ago in Bug Report: Handling "touchend" Events That Never Fire:

@Joncom: No, I mean the trackpad. In my game I check the .released for button c…

2 years ago in Bug Report: Handling "touchend" Events That Never Fire:

Is this the reason also why the *released* never fires for mouse button if you …

2 years ago in Graina - v0.07 - Playable Demo:

Just update the release to v0.09 Play link is the same.

2 years ago in How to understand if a sound is being played or not ?:

Found this, will test: http://stackoverflow.com/questions/9437228/html5-check-…

2 years ago in Graina - v0.07 - Playable Demo:

Thanks for the comments and checking out. ""How'd you do the sand an…

2 years ago in Nelson's Nightmare (Indiesvsgamers game jam):

Ha that's nice. The run/jump thing seems to be fixed. Played for a couple of mi…

2 years ago in The Dreamsong:

Wow, reminds me of some C64 games. I loved how you made tutorial, ability to pl…

2 years ago in Defender 88!:

Uh, this game is real fun. But the controls need some polish. The up-down contr…

2 years ago in Graina - v0.07 - Playable Demo:

Hey thanks for trying and not give up. The level was meant as a proof-of concep…

2 years ago in How to understand if a sound is being played or not ?:

## crushRock : new ig.Sound( 'media/rock.ogg',false ), ## Later in the game, I…

2 years ago in Graina - v0.07 - Playable Demo:

Update 10/2015: Released v0.9. New levels, tutorials, widgets,... _______ So I …

2 years ago in Devil's Doom is now live in the iPhone App Store!:

Is EjectaX working ?

2 years ago in Sound and Volume:

Then they are loaded as soon as you create the instance of the sound. To pre…

2 years ago in Sound and Volume:

I just checked the sound code and each new instance should have it's own sound …

2 years ago in Ui Elements:

If you are planning to export your game with Ejecta or CocoonJS to Android/iOS …

2 years ago in Hey Dominic. What is "hesse"?:

Wow, I thought Hesse was something like a forum engine, like wordpress for blog…

2 years ago in Drawing 30 Thousand Rectangles, Fast:

@Joncom: me not know WebGL :( And no energy or time to learn it at the moment. …

2 years ago in Drawing 30 Thousand Rectangles, Fast:

I'm using fillRect to draw about 30,000 4 x 4px rectangles on each frame to an …

2 years ago in Video of my WIP Lemmings Sandbox Game:

Video length is 2mins. Comments are welcome :)

2 years ago in ImpactJS game is on the iTunes store.:

Congratulations!

2 years ago in How to save levels in impact (not Weltmeister):

I made an in-game level editor, think of it as a paint program. Basically I …

2 years ago in Ejecta and iPhone6 support:

Uh, I didn't understand. Anyway looking back, the question is not clear anyway…

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