Impact

193 Posts, registered 5 years ago

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Recent Posts

2 years ago in A few pre-purchase questions:

good to know that impact haven't been updated in 6 months making it more or les…

2 years ago in Space Negotiator (LudumDare32):

Created a fast game in the LudumDare32 gamejam. Uses chromes voice api.

2 years ago in Ludum Dare 32:

There is the combo And the more relaxed jam part. I think i saw every type of …

2 years ago in ImpactJS developers on Twitter?:

@Kim_Gunnarsson :-p

3 years ago in "Box2D Made Easy" Plugin:

@Joncom not sure if you are still updating this but standing dosent work.

3 years ago in Strange behavior when changing entity velocity:

http://impactjs.com/documentation/class-reference/entity#accel-x-accel-y

3 years ago in Any news on impactjs 2.0 or further updates for current version?:

I use impact at least 2 days a week. Mostly client stuff and bigger projects. S…

3 years ago in Have you seen Pale Blue on Kickstarter?:

Sure you can! The only thing that is a lacking real support for is lightning a…

3 years ago in Migrating ImpactJS over to NodeJS:

sounds interesting let me se what you got going on

3 years ago in Nintendo Web Framework:

@dominic great work. Tried it out it is nice. Got any tips for handling dif…

3 years ago in Linux Users:

you should consider to make a deb/rpm/.tar.gz file as well for distribution.

3 years ago in wii u dev fourm when suddenly:

well guess i dont have access to https://wiiu-developers.nintendo.com/ but to …

3 years ago in wii u dev fourm when suddenly:

wario world access is given by licensed developers, you get access to all the t…

3 years ago in Smooth framrate independent topdown camera?:

tested a couple of different camera systems they all work fine but if there is …

3 years ago in Smooth framrate independent topdown camera?:

the above code its just like this camera with interpolation. http://www.ludumda…

3 years ago in Smooth framrate independent topdown camera?:

a chase camera, using learping. so the camera follows but with a delay top dow…

3 years ago in Smooth framrate independent topdown camera?:

Don't think that a tween will work when the player change position every frame.…

3 years ago in Smooth framrate independent topdown camera?:

Trying to make a smooth camera in a topdown game. Camera works fine as long …

3 years ago in wii u dev fourm when suddenly:

is there a forum in the warioworld portal? think i missed it. Or what forum a…

4 years ago in Mouse middle button support?:

yeah i ended up adding a ugly switch to test if there was some more mouse keys …

4 years ago in Mouse middle button support?:

And it seams that impact blocks that action anyways

4 years ago in Mouse middle button support?:

where looking through the docs and couldn't find any support for mouse middle b…

4 years ago in RymdResa:

We are currently working on a WiiU/iPad/PC/Mac/Linux game. RymdResa http:…

4 years ago in Ejecta: Check Application is intalled:

Nice! Minimal code :-) This will work with any url based app right? Like Tw…

4 years ago in ImpactJS + Box2D + IlluminatedJS Plugin (Physics, Lights and Shadows):

@bimf nice! thank you! browsed through the source looks nice! saw thay you us…

4 years ago in ImpactJS + Box2D + IlluminatedJS Plugin (Physics, Lights and Shadows):

Amazing work! Would love to see some code and really use this plugin for some …

4 years ago in Ejecta: Adding Vibrations:

Awesome! Was thinking about this yesterday, great work!

4 years ago in Quick and easy Testing with node.js:

If you are a Node.js fan you can easily run your impact environment without nee…

4 years ago in node-webkit exporter for PC, Mac, Linux:

Google grunt :-)

4 years ago in Create Big Levels with Simplex noise:

So this is a levelmap generated with Simplex noise. https://dl.dropboxusercont…

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