I just packed some Biolab Disaster's entities together. The pack mostly contains "logic" entities that are not directly visible in the game. These entities are ready to be used in your project.
Visit your download page for the link.
The Entity Pack includes:
EntityTrigger
– a generic trigger entity, that does something when touchedEntityDelay
– a delay that can be used in conjunction with a triggerEntityHurt
– gives damage to the activating entityEntityLevelchange
– loads the specified level when triggeredEntityEarthquake
– shakes the screen when triggeredEntityMover
– an example of a simple moving platform that visits all its targetsEntityParticle
– generic particle entityEntityDebris
– spawns a number of particles when triggeredEntityVoid
– does nothing; can be used as a target for movers
Monday, January 3rd 2011
Tags: Examples
Tags: Examples