Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by korzen303

Hi Guys,

I've been working for a while now on my little expansion of Impact+Box2D demo inspired by Soldat

DEMO

Its using Box2D 2.1a JS port by HBehrens

Initially it was planned as a multiplayer game (jbox2d running on Jetty as a backend), but I gave up on this idea due to issues with websocket support on mobile phones. I may come back to this idea later.

Works also on mobiles (Android Browser, FF, Opera Mobile), but kinda slow.
I've also tried Cocoon but got only 9fps on Xperia Play. Need to figure out why as original Impact+box2D demo runs at 100+ fps.

Next steps will be some basic enemy AI, A* pathfinding and FB integration.

Feedback appreciated

Cheers!

1 decade ago by StuartTresadern

Seems to run fine on Chrome but will not load on IE9

SCRIPT438: Object doesn't support property or method '__defineGetter__' 
game.min.js, line 286 character 423

looking good,
Seems to be an issue with the zorder when you change weapons ! then weapon dropped looks like it is above the current player weapon.

1 decade ago by korzen303


*DEMO*

- fixed IE9 bug, thanks to cam's post

- basic enemy AI

- corpses

- few minor fixes

I changed my primary mobile platform from SE Xperia Play running Android 2.3.3 (Cocoon, Default browser, FF, Opera Mobile) to Nexus 7 running Android 4.1(Chrome, Cocoon when available). Xperia Play will stay as secondary.


1 decade ago by fugufish

very neat, can't wait for multiplayer!

1 decade ago by tknz

Hey cool game. Love soldat and really want to look into a multiplayer shooter game. How come you're having issues with websocket? Are there common issues to consider for mobile? I thought socket.io has mobile support.
Page 1 of 1
« first « previous next › last »