Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by BrownHorse

I have enemy entities that move straight down the screen. The enemies are placed using Weltmeister. When I load the next level the new entities appear in the right place, but they don't move.

This is the code that I use to load the level. It's in the update function of my main.
this.loadLevelDeferred(LevelWave2)

10 years ago by BrownHorse

I found my problem. The condition for loading the next level caused the game to go into an infinite loop of loading levels.
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