Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Guyon

Pre Sales question

Can you make games for the Nook Color with this?

If so is there a simple game I can DL to see how it runs on a Nook Color?

thanks

1 decade ago by MobileMark

I'm no expert on the Nook Color, but I think you'll have the same multi touch problem android devices have since it runs on a mod of it.

If you browse to http://playbiolab.com/ on the Nook, you should be able to see if it works on the device.

1 decade ago by Guyon

Thanks for the link. The game did not even fully load, so that answers may question.
After your replay about android I am guessing that rooting will not help either.

1 decade ago by MobileMark

The lack of multi-touch wouldn't make the game not load, just hard to play. Is there any way you can pull up an error console on the device and see why it stopped loading?

1 decade ago by dominic

My guess is that it stops loading because of the sound files. iOS and Android have this problem where audio.load() does exactly nothing so the canplaythrough callback is never fired and the preloader gets stuck.

Therefore the sound on the iPhone and Android is completely disabled in Biolab, but probably (depending on the user agent string) still enabled on the Nook.

Try this demo; it doesn't load any sound files regardless of the platform it's running on:
http://impactjs.com/demos/physics/index-mobile.html
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