1 decade ago by quidmonkey
I'd like something like this in future Impact versions:
Added to github for those interested.
ig.module(
'plugins.hitbox'
)
.requires(
'impact.entity'
)
.defines(function(){
ig.Entity.inject({
hitbox: {
left: null,
right: null,
top: null,
bottom: null
},
init: function( x, y, settings ){
this.parent( x, y, settings );
if( !this.hitbox.left ){
this.hitbox = {
left: x,
right: x + this.size.x,
top: y,
bottom: y + this.size.y
}
}
},
touches: function( other ){
return !(
this.hitbox.left > other.hitbox.right ||
this.hitbox.right < other.hitbox.left ||
this.hitbox.top > other.hitbox.bottom ||
this.hitbox.bottom < other.hitbox.top
);
},
update: function(){
this.parent();
this.hitbox.right -= this.hitbox.left + this.pos.x;
this.hitbox.left = this.pos.x;
this.hitbox.bottom -= this.hitbox.top + this.pos.y;
this.hitbox.top = this.pos.y;
}
});
});
Added to github for those interested.
