Impact

50 Posts, registered 1 decade ago

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1 decade ago in First Render Hiccup:

There's a performance hiccup that occurs the first time an instance of a c…

1 decade ago in Recommended Sprite/Animation Sheet Dimensions and File Size:

So, since I'm targeting iPad 1, I would want to keep it under 1024px on bo…

1 decade ago in Recommended Sprite/Animation Sheet Dimensions and File Size:

...Or please just tell me if you think I'm nuts. I could be way off in wha…

1 decade ago in Recommended Sprite/Animation Sheet Dimensions and File Size:

Are there any recommendations or limitations for file size or file dimensions t…

1 decade ago in Hybridizing JS Greensock / Tweenlite and Impact:

So I actually figured out how to get the Impact engine to trigger updates to Tw…

1 decade ago in Hybridizing JS Greensock / Tweenlite and Impact:

Recently, Greensock released a JavaScript version of their popular ActionScript…

1 decade ago in Transparent backgrounds:

That works. Thanks!

1 decade ago in Transparent backgrounds:

My background layer is using transparecy, but behind it is always black. 1) How…

1 decade ago in Layered Animation Sheet:

I just noticed, in the latest version, if a layer is removed from one entity, i…

1 decade ago in Layered Animation Sheet:

It may not be the most optimal thing for performance, but it should probably st…

1 decade ago in Layered Animation Sheet:

I could totally take a crack at this if you'd like. I realize you're …

1 decade ago in Layered Animation Sheet:

Yup, I was looking at your code, thinking you may need a way to cache the state…

1 decade ago in Layered Animation Sheet:

Scale is 1. I wouldn't think an image would need to be loaded if I am remo…

1 decade ago in Layered Animation Sheet:

I've just noticed a significant drop in frame rate the instant layers are …

1 decade ago in Layered Animation Sheet:

You're a hero, btw. This makes Impact even more powerful.

1 decade ago in Layered Animation Sheet:

Works well when you only have one robot; however, it looks like the other added…

1 decade ago in Layered Animation Sheet:

Here's a simplified version of what I'm working with. The problem occ…

1 decade ago in Layered Animation Sheet:

I could, but that might be a little complicated. Maybe I should build a test ca…

1 decade ago in Layered Animation Sheet:

I am placing them in Weltmeister.

1 decade ago in Layered Animation Sheet:

Cool, that's all good now. Now I'm having a new problem. I get an err…

1 decade ago in Layered Animation Sheet:

Weltmeister, will not load a project when I use this. I get this error in Safar…

1 decade ago in Layered Animation Sheet:

Oh, silly me!!! It works fine. I just needed to clear my cache. Awesome sauce!

1 decade ago in Layered Animation Sheet:

Hm, something not quite right. Top layers just aren't matching up, as if t…

1 decade ago in Multiple Layered Entity Animations:

Awesome possum. Thanks again.

1 decade ago in Multiple Layered Entity Animations:

That's pretty intense. Have you tried to compare the performance differenc…

1 decade ago in Multiple Layered Entity Animations:

I was thinking about doing that initially. I'm not taking shots at how Imp…

1 decade ago in Multiple Layered Entity Animations:

That would be great. Thank you.

1 decade ago in Multiple Layered Entity Animations:

As difficult as it is to accomplish, you should not be expecting to see many pe…

1 decade ago in Multiple Layered Entity Animations:

This is as extremely common task in game dev. Seems like there should be suppor…

1 decade ago in Multiple Layered Entity Animations:

Does this work with transparency? So, if I draw a transparent pixel form the ov…