Impact

12 Posts, registered 1 decade ago

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1 decade ago in Assets loading with Apache/XAMPP on Windows:

It seems like the problem was caused by the combination of using XAMPP locally …

1 decade ago in Kill entity once animation is finished playing:

I am also doing something similar that also takes care of possible frame skip. …

1 decade ago in Swiss Battle Food:

I've completed a Facebook game about Swiss cantons fighting each other usi…

1 decade ago in Assets loading with Apache/XAMPP on Windows:

I have an issue with my Impact based game. When I use my host service to host a…

1 decade ago in XAMPP on Windows and assets loading:

Sorry, wrong place to ask this:) I already opened another post in the Help sect…

1 decade ago in How old is everyone here?:

33m Ah ,the old days of asl :)

1 decade ago in Easily Pause your Game:

I have an issue with the second method mentioned here (the one with ignorePause…

1 decade ago in Deliverables when developing a game for a third party:

Thanx for the info. This makes sense. just wanted to make sure.

1 decade ago in Facebook Integration:

A quick fix if you are getting issues with the plugin. Since Facebook requires …

1 decade ago in Deliverables when developing a game for a third party:

Thank you very much for the responses. I was, of course, referring to a baked f…

1 decade ago in Deliverables when developing a game for a third party:

Hello! I am developing a game for a third party and I am close to finishing. My…

1 decade ago in Impact GameDev XDK License Update:

Awesome! Silly question: where _are_ the "buy" screens from the XDK?…