Impact

13 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in Labyrinth of Zarus:

Is there a way to move the pokki window, so i can move it to the center of the…

1 decade ago in referring to levels by name / as a string?:

i believe this works: ## ig.game.loadLevel( ig.global['LevelIntro'…

1 decade ago in New version of Private Joe:

Private Joe is awesome fugufish, i saw that you slow down the reaction of th…

1 decade ago in Memory Quest:

nice twist for a memory matching game :D - i kinda agree with diligent that …

1 decade ago in Alien Rescue - Browsergame built using impact:

very neat & clean looking game - I have a hard time understanding what i…

1 decade ago in spot the mistake + diff(plugin, subclass) = ?:

I also have this same problem once in a while, maybe we need some kind of #pos…

1 decade ago in Creating entities:

maybe because you don't have any animation on your entity ? try to call…

1 decade ago in loadLevel is not resetting collisionMap ?:

Hi guys, - I just realized that #loadLevel# is not resetting collisionMap to…

1 decade ago in Arkham Mayhem:

This is awesome ! If i could give some feedback: - at first i never know th…

1 decade ago in Disappearing Layers:

I'm trying it on Google Chrome 15.0.874.106 m : - after walking couple …

1 decade ago in Suggestions on how to "know" when all the monsters are gone.:

maybe on *main.js* or your *main game loop* ? something like: ## var monsters…

1 decade ago in Question about the Collision layer:

According to dominic from this thread: http://impactjs.com/forums/impact-eng…

1 decade ago in ig.Font is using 1 drawcall for each letter ?:

I am making a simple RPG game, where lots of stats is displayed on the left sid…