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To check if an entity has been clicked:
1. Bind the mouse button to an event
2…
We're not talking about the same thing i suppose ;)
With separated i meant:
m…
It would be nice if the distanceTo and angleTo Methods would be separated into …
I don't think that this will work out with the built-in collision detection.
P…
Btw: The getEntitiesByType method is a member of the Game Object ... won't work…
There should be an error in your console if it doesn't load completely.
Hard t…
Hi there,
If i overwrite the settings of an Entity with a new animSheet (to ke…