Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by oronbz

Hello,
when I worked with Cocos2d-x(html5 port) I always had to do ClearForces() after world.Step() in Box2D.

I've checked the lib.js of the Box2D impact plugin but saw no function like ClearForces().

Is it not there for a reason?

I know it does exists on the original Box2D port to JS, just not on the impact version.

1 decade ago by Joncom

The official plugin is of Box2D v.2.0.2, whereas the latest Box2D version is 2.2.1, and this is probably why you notice some differences.

1 decade ago by dominic

Updated to 2.1a :)

1 decade ago by oronbz

Thanks Dom (:
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