Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Errk

I'm using Box2D for a map I created with directional collision tiles (i.e., consider a platform where you can 'pass through' it to jump up, but it will stop you when you try to get down). However, all directional collision tiles are treated as regular collision tiles, is there a way to fix this? Thanks.

1 decade ago by Mikeo77

I'm also having this issue. Does anyone have a solution?

1 decade ago by Joncom

Quote from Mikeo77
I'm also having this issue. Does anyone have a solution?
Yes, this Box2D plugin has support for angled collision tiles.
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