1 decade ago by dengue
I've read I'd to use ig.Image, but.. I don't think this is the way:
draw: function() {
var x = ig.system.width/1343,
y = ig.system.height/1453;
var bg = new ig.Image( 'media/bg.png' );
bg.draw( x, y );
}
Besides the "Loader Image" won't finish loading... How or where can I learn more about everything? The docs seems just confusing.
draw: function() {
var x = ig.system.width/1343,
y = ig.system.height/1453;
var bg = new ig.Image( 'media/bg.png' );
bg.draw( x, y );
}
Besides the "Loader Image" won't finish loading... How or where can I learn more about everything? The docs seems just confusing.