1 decade ago by chessmasterhong
Hello all,
I recently created an Impact plugin that might help with those of you developing games that rely on a weather system, day/night cycles, seasonal cycles, or otherwise an in-game visual representation of date and time.
Source: https://github.com/chessmasterhong/impact-atmosphere
Demo: http://chessmasterhong.bitbucket.org/projects/impact-atmosphere
The plugin is configurable. You can start the plugin on a specific date and time. You can specify how fast you want time to advance. There is also a geographical coordinate system built in to accommodate for various latitudes/longitudes for games that spans across an entire planet. These are some of the features the plugin provides.
There are still a few issues to be resolved but overall, it is usable. I tried to emphasize accuracy and stability while developing this plugin. This is my first major plugin for Impact and my first release. Any feedback would be highly appreciated. Please let me know what you think.
Thanks!
I recently created an Impact plugin that might help with those of you developing games that rely on a weather system, day/night cycles, seasonal cycles, or otherwise an in-game visual representation of date and time.
Source: https://github.com/chessmasterhong/impact-atmosphere
Demo: http://chessmasterhong.bitbucket.org/projects/impact-atmosphere
The plugin is configurable. You can start the plugin on a specific date and time. You can specify how fast you want time to advance. There is also a geographical coordinate system built in to accommodate for various latitudes/longitudes for games that spans across an entire planet. These are some of the features the plugin provides.
There are still a few issues to be resolved but overall, it is usable. I tried to emphasize accuracy and stability while developing this plugin. This is my first major plugin for Impact and my first release. Any feedback would be highly appreciated. Please let me know what you think.
Thanks!