Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by gnx

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8333

So this is my entry for LD23 jam competition.
It ended up being a sort of mystical arcade/puzzle game :D

The LD-post has the specifics. All I can say is Impact made it really fun to do.
There are a couple of bugs, but nothing too bad in my opinion.

1 decade ago by stahlmanDesign

Good idea. I'd like to see this developed further.

1 decade ago by stahlmanDesign

I've been coming back to this simple but addictive game. But it feels like there's no ending. Even when I give water to boat, what then? Is there and ending?

1 decade ago by gnx

This version has no ending as such. You simply score points until you hit the bird or run out of eggs. The highest score I've been able to manage myself is 16 700. So you can delay the inevitable quite a bit ;)

I'd certainly like to make further versions. Perhaps higher scores could unlock new blocks or playmodes eventually :)

1 decade ago by Krisjet

Interesting premise, as I said in the comment on ludum dare I like the mix between tetris-ish gameplay and the feeling of creating something meaningful, not just filling up rows :)

1 decade ago by alexandre

I played this (impact related) entry the longest (15 minutes or so). That for me nowadays is a very long time. Intriguing premise led to tentative exploration of game and its mechanics; add a slightly hypnotic soundtrack and voila!, a game that grabs. Like stahlman says, this one looks further--development worthy to me. Congrats!

1 decade ago by stahlmanDesign

Alexandre is right, the hypnotic soundtrack really makes a difference in this game.

1 decade ago by gnx

Made it to #16 in "Innovation" in the final results for LD #23 Game Jam!

Thank you for the feedback, I will be know looking into what suggestions and my own ideas I'll take in for a "fuller" version :)
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