Great game. I got a weird error at one point which caused the screen redraw to be wrong, as if graphics were corrupt (Safari 5.1.2 in SL 10.6.8)
The crocodile reminds me of Ed Emberly's drawings:
Can you post your game unbaked?
I learned tons of things from your previous game « dino love » because I could open the files and see how you worked with Impact.js
And did you compile to coffeescript, or did you write in coffeescript? Even though it's elegant and concise, I find it confusing since I'm not used to it, and the debug is an interpretation of what you might have written in JavaScript before it was compiled.
I want to see the level in weltmeister too.
I think I figured out that bug because it happened in my own game.
I set some animation to frame 32, but since it starts counting at zero, I needed to put frame 31 instead. Since frame 32 didn't exist it caused that weird canvas redraw bug.
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