1 decade ago by coreysnyder
I am reading an article about Box2DJS (not particularly impact related) and they say: "A ground isn't provided for you, you need to define it. There isn't anything special about a ground, it's a static object like any other static item in the world."
Is this true in the case of Impact? Do I need to defined/place a ground or does it work with my collision layer?
Is this true in the case of Impact? Do I need to defined/place a ground or does it work with my collision layer?