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8 years ago by eLouai

It seems simple enough?

I might be missing something. Is there an easy way to set Box2D world to 'pause' to stop updating the forces. Maybe with the steps?

I am thinking there might be a simple call that I am just not seeing in the API. How do you 'pause' the game when using the Box2D plugin?

8 years ago by eLouai

For those who might be interested, I switched to Joncom's box2d for impactjs (thanks for that btw) and just in the main.js modify the update
update: function() {
        if (ig.input.state('start'))
          this.showStats = false;
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