1 decade ago by Fooshi
Hello,
I want to create a game like a "scratch card". I have two image and when the cursor of the mouse is pressed i want the area of the mouse discover the background image.
Then i have create an instance entity for the firt image and a game instance like this :
Then i don't know how to load the entity on the game and to change the alpha of this entity.
I want to create a game like a "scratch card". I have two image and when the cursor of the mouse is pressed i want the area of the mouse discover the background image.
Then i have create an instance entity for the firt image and a game instance like this :
ig.module( 'game.main' ) .requires( 'impact.entity', 'impact.game', 'impact.font', 'impact.image', 'impact.map', 'impact.input', 'impact.animation' ) .defines(function(){ FirstEntity = ig.Entity.extend({ size : {x:320, y:480}, animSheet : new ig.AnimationSheet('media/fond.jpg',320,480), init : function(x,y,settings){ this.addAnim('idle',0.1,[0]); this.parent(x,y,settings); } }); // Classe du Jeu TotemGame = ig.Game.extend({ clearColor : '#FFF', euro1 : new ig.Image('media/euro1.png'), background : new ig.Image('media/fond.jpg'), init : function(){ ig.input.bind(ig.KEY.MOUSE1, 'scratch'); // Ecouteur de la souris this.euro1.draw(0,0); }, update : function(){ if(ig.input.state('scratch')) { console.log('X :'+ig.input.mouse.x+' Y :'+ig.input.mouse.y); } }, draw : function(){ } }); ig.main('#canvas', TotemGame, 60, 320, 480, 1); });
Then i don't know how to load the entity on the game and to change the alpha of this entity.