Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Krisjet

Anyone have any experience doing this? I have a game that dynamically changes depending on the device, and I would love to do some iPhone5 specific resolution changes, but I'm having problems distinguishing it from other iPhone devices. Any ideas? Unfortunately I don't have an iPhone5 at hand, which makes this task immensely more difficult than it should be :P

1 decade ago by esschul

You can use media queries to render things diferently.
Or you can use navigator.appVersion to see what browser the user is using.
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