1 decade ago by tkorkalainen
Hello,
I am using Ejecta with ImpactJS. My game takes about 2 minutes to load all resources using preloader into iPad 2. For example, a background PNG (384x256 px, 66.5 KB) takes approximately 46 seconds to load (I added additional logging into EJBindingImage's endLoad method to find this out). That background file is largest image in the game and the game includes a total of 35 images.
Is this normal or should PNGs load faster? Many thanks in advance for any thoughts related to this issue.
Best regards,
Tomi
I am using Ejecta with ImpactJS. My game takes about 2 minutes to load all resources using preloader into iPad 2. For example, a background PNG (384x256 px, 66.5 KB) takes approximately 46 seconds to load (I added additional logging into EJBindingImage's endLoad method to find this out). That background file is largest image in the game and the game includes a total of 35 images.
Is this normal or should PNGs load faster? Many thanks in advance for any thoughts related to this issue.
Best regards,
Tomi