Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Elvar

As my title so lyrically describes, I have a problem when I place an entity in my game:

dev11.reload.dk/blomster

The collision tiles are placed at the end of every straight line of road, so that the creep entity can correct its path at collision impact.

Now, if you go to the tower menu and place a tower at any given collision tile, the collision tile is overridden and the creep just keeps going straight ahead.

spawn creep with "S"

How do I solve this? can anybody help ?

1 decade ago by StuartTresadern

Hi, I will have a better look in the morning but it could be that the value map is removing the collision. Set removeCollision=fasle after you initialize the vmap and see if that helps.

1 decade ago by Elvar

That wasn't it :( - I've tried all the combinations of collides but I haven't found the source of the problem yet .. every bit of advise helps.
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