Impact

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1 decade ago by DAG

Hi,

Iam a noob in xcode and need help.
Currently I use construct 2 and ejecta. Awesome Tools btw. :)

I have a layout with some sprites and text.
When I remove and re-create some object (after using the text input of ejecta), the app is crashing.
glTexImage2D(...); Thread 1: EXC_BAD_ACCESS (code=1, adress=0x1fbe7000)
I there no try-catch feature in xcode?

How to fix this?

1 decade ago by DAG

I tested now with @try @catch. But its not working. xcode still jumps in and throw the EXC_BAD_ACCESS.

1 decade ago by DAG

I just commented out the glTexImage2D(...) and it works. ^^ But one of my layouts are now darker. strange.

1 decade ago by DAG

forgot to say: its in EJBindingCanvasContextWebGL.m Line 1486 (f) EJ_BIND_FUNCTION()

1 decade ago by DAG

works when webGL is turned off. unfortunately have to do without WebGL.
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