1 decade ago by inihility
I'm trying to reference an entity I spawned's function to check its state. The problem I'm having is that it was spawned in another class and I can't seem to figure out how to go about doing it.
This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact
039;name' key:value pair in the settings object. Then use #ig.game.getEntityByName(entityName);