Impact

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1 decade ago by inihility

I'm trying to reference an entity I spawned's function to check its state. The problem I'm having is that it was spawned in another class and I can't seem to figure out how to go about doing it.

1 decade ago by lTyl

When you spawn an entity, pass a 'name' key:value pair in the settings object. Then use ig.game.getEntityByName(entityName);

http://impactjs.com/documentation/class-reference/game#getentitybyname
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