1 decade ago by hellagot
Hi,
i am trying to put code i want to use in further games in to a own library, so i created a new directory in the same directory where game and impact resides, lets say mylib
Within mylib i created test.js:
and in my main.js is add to the 'requires' array a entry named 'mylib.test'
This does work without parse errors, but as soon as i do a
I get a 'Test is not defined' error.
How can i achieve something like this.
i am trying to put code i want to use in further games in to a own library, so i created a new directory in the same directory where game and impact resides, lets say mylib
Within mylib i created test.js:
ig.module(
'mylib.test'
)
.requires(
'impact.debug.debug'
)
.defines(function(){
var Test = ig.Class.extend({
draw: function() {
ig.log( "draw" );
}
});
});
and in my main.js is add to the 'requires' array a entry named 'mylib.test'
This does work without parse errors, but as soon as i do a
var t = new Test();
I get a 'Test is not defined' error.
How can i achieve something like this.
