1 decade ago by MikeD
So 4 days into learning impactjs and with a simple, but working level my artist/designer says. Oh I hoped it was going to be like Mush, not square tiles.
http://www.youtube.com/watch?v=y9er2B8SLF4
What she basically wants is a ground with smooth curves and a player that follows them. In this game the hero moves independently and the person playing manipulates the environment.
So anyone got any ideas how I could go about the collision detection with the ground and using box2d with the hero? Is this even possible with impactjs?
Many thanks
Mike
http://www.youtube.com/watch?v=y9er2B8SLF4
What she basically wants is a ground with smooth curves and a player that follows them. In this game the hero moves independently and the person playing manipulates the environment.
So anyone got any ideas how I could go about the collision detection with the ground and using box2d with the hero? Is this even possible with impactjs?
Many thanks
Mike