8 years ago by delmarz
I dont have any issues when building instead I got an error in xcode console log and always pop op to phoboslab.org after successfully building. I already follow the procedure when adding game file in the app folder. anyway heres the console log in xcode 7.2
"2016-07-18 10:45:17.068 Ejecta[5002:1687172] Creating ScreenCanvas (2D): size: 640x1136, style: 320x568, antialias: no, preserveDrawingBuffer: yes
2016-07-18 10:45:27.367 Ejecta[5002:1687172] Error loading /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: dlopen(/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib, 262): no suitable image found. Did find:
/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: mach-o, but not built for iOS simulator"
"2016-07-18 10:45:17.068 Ejecta[5002:1687172] Creating ScreenCanvas (2D): size: 640x1136, style: 320x568, antialias: no, preserveDrawingBuffer: yes
2016-07-18 10:45:27.367 Ejecta[5002:1687172] Error loading /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: dlopen(/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib, 262): no suitable image found. Did find:
/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: mach-o, but not built for iOS simulator"