Impact

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1 decade ago by Jerczu

Hi guys maybe you have encountered similar problem - I tried everything with no success - in Xcode when I test my game on the simulator OpenAL runs and the caf file fires with no problem and the sound sample plays with no issues but when I try to test my game on the device the caf file is not being played at all.

Any suggestions?

1 decade ago by Jerczu

No worries... Sorted it out... it seems that if you keep source(wav/mp3) files in the sounds folder it fails I removed them and it works again...
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