1 decade ago 
				by Jerczu
				
																
			
			
				apart from one ig.music I create secondary ig.Music object to be played only when player was idle for a long time. Anyway from my playerEntity I call ig.music.stop() and ig.otherMusic.play() although it seems like the ig.music don't stop very well I hear bits of it at random intervals.			
		 
			
			
				1 decade ago 
				by Jerczu
				
																
			
			
				Oh yeah there is an issue with sound in safari as well it throws an error 
TypeError: Result of expression 'Audio' [undefined] is not a constructor.
I thought it was a bug in my code but it seems that biolab disaster has the same issue as it throws the same error at playbiolab.com			
		 
			
			
				1 decade ago 
				by Jerczu
				
																
			
			
				Hmm... it seems that the problem lies in the browser window focus as long as the window is focused the music stops and dont overlap...			
		 
	
	
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