1 decade ago by Stellerex
Has anyone tried to use impactjs to make a Kindle Fire project yet? I'm using Phonegap, developing inside the Eclipse IDE. Ignoring the tragedy of attempting to implement sound there for the moment, it's just running insanely slow.
I am able to get an app to run in the emulator, and after having stripped down all the functionality so that I'm doing nothing more than displaying a row of buttons on the background screen. I did this, because on my firs attempt, the game had more functionality, and it was taking several seconds for any response to occur after a button press. But even stripping everything out, so all it contains is the bare-bones impact engine, a background image, and a row of buttons, it is astonishing how slow the response is. I click a button on my UI, and it takes upwards of 1/2 a second to get a response. There's no functionality in the game at all. It is just set up to change the mouse button image when clicked.
Perhaps I'm doing something dramatically wrong, because as it stands, I can't see how the Kindle could possibly run any Javascript app.
(Oh, and before anyone asks, I did try running the stripped down app on the kindle, and it's still noticeably laggy).
Anyone have any examples of ImpactJS applications running on the Kindle Fire, just to give me some hope here?
I am able to get an app to run in the emulator, and after having stripped down all the functionality so that I'm doing nothing more than displaying a row of buttons on the background screen. I did this, because on my firs attempt, the game had more functionality, and it was taking several seconds for any response to occur after a button press. But even stripping everything out, so all it contains is the bare-bones impact engine, a background image, and a row of buttons, it is astonishing how slow the response is. I click a button on my UI, and it takes upwards of 1/2 a second to get a response. There's no functionality in the game at all. It is just set up to change the mouse button image when clicked.
Perhaps I'm doing something dramatically wrong, because as it stands, I can't see how the Kindle could possibly run any Javascript app.
(Oh, and before anyone asks, I did try running the stripped down app on the kindle, and it's still noticeably laggy).
Anyone have any examples of ImpactJS applications running on the Kindle Fire, just to give me some hope here?