10 years ago by AndreasElia
Hello,
I'm having some problems getting the next level to load using the code found here.
I have added the key "level" to the entity trigger with the value "two" (which should load LevelTwo" but have no idea why the code isn't working.
Thanks folks!
Problem fixed, forgot to actually save the level name on the trigger in the editor.
I'm having some problems getting the next level to load using the code found here.
I have added the key "level" to the entity trigger with the value "two" (which should load LevelTwo" but have no idea why the code isn't working.
check: function(other) { if (other instanceof EntityPlayer) { console.log("loading new level"); // this runs if (this.level) { console.log("current level found"); // this doesn't run var levelName = this.level.replace(/^(Level)?(\w)(\w*)/, function(m, l, a, b) { return a.toUpperCase() + b; }); ig.game.loadLevelDeferred(ig.global['Level' + levelName]); } } },
Thanks folks!
Problem fixed, forgot to actually save the level name on the trigger in the editor.