1 decade ago by Akis
Hi,
I'm wondering how to build my menus, and before starting that.. I just want to know how you guys manage this :)
By menus, I mean the main menu, the settings, the gamescene, the credits, ...
I usually use a simple state machine with an update/draw in each state so I can update/draw only what I want. But, because the entities are already handled in the game instance, maybe it should be better to use several "game" instance and switch from one to another ?
What is your approach to that ?
Thanks!
I'm wondering how to build my menus, and before starting that.. I just want to know how you guys manage this :)
By menus, I mean the main menu, the settings, the gamescene, the credits, ...
I usually use a simple state machine with an update/draw in each state so I can update/draw only what I want. But, because the entities are already handled in the game instance, maybe it should be better to use several "game" instance and switch from one to another ?
What is your approach to that ?
Thanks!