1 decade ago by pnadvesnik
Hi, I'd like to know if anyone has some advice to offer on this issue.
This game crashes on only IE11 32 bit, the only message shown is IE not responding, event name 'appcrash', faulting module name: MSHTML.dll.
The crash usually happens on selecting a level, or loading the next level (completing a level). I tried altering the main.js file so that it loads only one level for example: this.myDirector = new ig.Director(this, [Level1])... when I do this, there are no crashes. When I add another level, it would often crash.
I then tried stripping out parts of each level using Weltmeister (like layers irrelevant to the level), which reduced the number of crashes, but didn't eliminate them. There's no other general pattern to this, it can happen in any level of the game.
Has anyone ran into this problem, and has some advice? If I need to provide any more details please let me know.
Thank you
This game crashes on only IE11 32 bit, the only message shown is IE not responding, event name 'appcrash', faulting module name: MSHTML.dll.
The crash usually happens on selecting a level, or loading the next level (completing a level). I tried altering the main.js file so that it loads only one level for example: this.myDirector = new ig.Director(this, [Level1])... when I do this, there are no crashes. When I add another level, it would often crash.
I then tried stripping out parts of each level using Weltmeister (like layers irrelevant to the level), which reduced the number of crashes, but didn't eliminate them. There's no other general pattern to this, it can happen in any level of the game.
Has anyone ran into this problem, and has some advice? If I need to provide any more details please let me know.
Thank you