1 decade ago by JrJungle56
When I run my game on Chrome, IE, Firefox, the game plays with a draw debug around 1.5-3ms and update lag of 3-5ms, with no system lag, however when running it in Safari for everyone who tries it, has an astronomical rate of around Draw 6ms, and update between 10-30ms! with a system lag of around 2-3ms. On top of this the game takes about 10 seconds to load after init.
Has anyone else run into this issue with Safari? I've tried removing most entities in the level and it still runs at this incredibly slow rate. Unfortunately from NDA agreements cannot post the link as it is not live
Has anyone else run into this issue with Safari? I've tried removing most entities in the level and it still runs at this incredibly slow rate. Unfortunately from NDA agreements cannot post the link as it is not live