1 decade ago by lunanoko
Hi,
I have a bullet entity in my game. At the moment, whenever it collides with another entity, it moves the other entity, even though I set it's COLLIDES property to LITE..
Also, I copied this bullet entity from another game I made. In that game I didn't have this problem. The only difference I can think of is that I'm now working in ImpactJS 1.20, while the previous game was 1.19... Did anything change between these versions that could cause this?
I have a bullet entity in my game. At the moment, whenever it collides with another entity, it moves the other entity, even though I set it's COLLIDES property to LITE..
Also, I copied this bullet entity from another game I made. In that game I didn't have this problem. The only difference I can think of is that I'm now working in ImpactJS 1.20, while the previous game was 1.19... Did anything change between these versions that could cause this?