1 decade ago by rampy
So thanks to some kind forum members, I've got a simple power meter for my golf game working.
What I want to do is upon ig.input.released send some parameters to my golfball entity to move it :)
can i do something like ig.entity.golfball(vel.x, vel.y);
or update it directly with ig.entity.golfball.vel.x = newvalue;
or should i call the golfball object from within powerbar and ????
know what i mean?
Sorry if this is a noob question ....
rampy
What I want to do is upon ig.input.released send some parameters to my golfball entity to move it :)
can i do something like ig.entity.golfball(vel.x, vel.y);
or update it directly with ig.entity.golfball.vel.x = newvalue;
or should i call the golfball object from within powerbar and ????
know what i mean?
Sorry if this is a noob question ....
rampy