Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by taddeimania

I've been working on a game with the intention of it being an Ejecta (iPhone) project. The tiled textures look correctly in any browser but they have borders or even a 1px incorrect x offset or something in ejecta. Is this behavior known about?

Browser Example (Chrome):

/><br />
<br />
iPhone 4 Example (Ejecta):<br />
<br />
<img src=

1 decade ago by taddeimania

After talking with domsz the solution was setting:

ig.System.scaleMode = ig.System.SCALE.CRISP;

right before the ig.main call. This actually made the game look much better on the iphone as you can see below:

/>			</div>
		</div>
	
	
<div class= Page 1 of 1
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