Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by codeimpossible

Is there a way to have an entity run through its currentAnim while in weltmeister? From what I see in the code, weltmeister only calls .draw() once...

1 decade ago by alexandre

CodeImpossible, you want this to run once after some specific triggering event, or ongoing-ly?

1 decade ago by codeimpossible

ongoing-ly. I'd like to have entities - ideally, only certain entities but all if thats the only easy option - run through their currentAnim forever.

1 decade ago by alexandre

What would be the benefit of that?

1 decade ago by fulvio

If you&039;re talking about #backgroundAnims for in-game functionality:

.backgroundAnims{}
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