1 decade ago by heyjanow
I am trying to get the same game working on my device but it is giving me a bad access in loadScriptAtPath on this line:
JSEvaluateScript( ctx, scriptJS, NULL, pathJS, 0, &exception );
Works fine in the simulator but crashes on my device. I am running IOS 4.0.
JSEvaluateScript( ctx, scriptJS, NULL, pathJS, 0, &exception );
Works fine in the simulator but crashes on my device. I am running IOS 4.0.