Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by hallsofvallhalla

Hello community, just bought Impact today. Been wanting it for some time.

Anyways one issue I am having is the graphics size. A standard 32x64 top down player like used in the standard RPG maker tilesheet is very large in Impact. If I place it on screen using normal javascript it is standard size but it seems through Impact it is far larger. Is there something I am missing?

1 decade ago by hallsofvallhalla

even my Weltmeister graph only goes to 288 height and 512 width yet covers most of my screen. My dimensions are far larger than that.

example, look how big he is! that is a 32x48 pixel.
http://tinypic.com/r/8xjxgo/5

I understand how to change zoom on weltmeister but it is in game that is the issue.

1 decade ago by hallsofvallhalla

Nevermind found the fix

ig.main( '#canvas', MyGame, 60, 320, 240, 2 );

changed the 2 to a 1

I love this engine!

1 decade ago by UziMonkey

Right, by default it's configured for low-res pixel graphics scaled at 2x. I just take the scaling off as well, except for trendy low-res pixel art, you'll probably want 1x and 640x480 or so.
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