8 years ago by Jastro
Hi there people:
I trying to you use the converstions entity but i can't use the animations for talk, listen...
this is my code:
i was looking on documentation from impact and i find this:
But didn't work for me. Any idea please? :(
I trying to you use the converstions entity but i can't use the animations for talk, listen...
this is my code:
animSettings: {
idleX: { sequence: [10], frameTime: 0.1 },
moveX: { sequence: [0, 1, 2, 3, 4, 5], frameTime: 0.07 },
jumpX: { sequence: [8, 9], frameTime: 0.1 },
fallX: { sequence: [6, 7], frameTime: 0.4 },
talk: { sequence: [20], frameTime: 0.1 }
}
var textbubble = ig.game.spawnEntity(ig.EntityConversation, 0, 0);
textbubble.addStep( 'Hi there!', 'player', 1);
textbubble.steps["1"].animNameTalk = 'talk';
textbubble.addStep( 'Yo no hablo ingles imbecil!', 'slime', 2);
textbubble.locking = true;
textbubble.activate();
i was looking on documentation from impact and i find this:
conversation.steps[ 1 ] = {
* // entity that should say text
* name: 'player',
* // text to show
* text: 'hello world'
* // order of display, defaults to step number
* order: 1,
* // whether speaking entity should have control removed
* // defaults to conversation's locking property
* locking: true,
* // name of animation to play while talking
* // defaults to conversation's animNameTalk property
* animNameTalk: 'talk',
* // name of animation to play while listening
* // defaults to conversation's animNameListen property
* animNameListen: 'listen',
* // text entity settings
* settings: {...}
* };
But didn't work for me. Any idea please? :(
