Dominic, one thing that's always in the back of my mind is code protection.

After you mentioned that impact v2 would support network play, with all that that implies, I thought I might as well ask...

It would be great if impact v2 supported--and offered some API to simplify access to--the loading of remote location code (for entities, principally).

I haven't delved on that, obviously. But it would be nice and I don't think I'd be the only one making use of that.

Food for thought.