1 decade ago by jedix
For Impact 1.23, I realize the mousemove function in the input.js is only scaling on the stretched width and not on the stretched height.
I don't know if it's intended or not, but I've fixed my mouse position problem by adding a height scale to the function.
I don't know if it's intended or not, but I've fixed my mouse position problem by adding a height scale to the function.